서버 프로그램예제입니다.
컴파일하시고 유비박스로 옯기신다음 다른 컴퓨터의 하이퍼 터미널에서 접속하면 end bye bye찍습니다.
예제: zipcode.c
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char **argv)
{
int server_sockfd, client_sockfd;
int state, client_len;
int pid;
struct sockaddr_in clientaddr, serveraddr;
char buf[255];
char line[255];
memset(line, '0', 255);
state = 0;
// internet 기반의 소켓 생성 (INET)
if ((server_sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
perror("socket error : ");
exit(0);
}
bzero(&serveraddr, sizeof(serveraddr));
serveraddr.sin_family = AF_INET;
serveraddr.sin_addr.s_addr = htonl(INADDR_ANY);
serveraddr.sin_port = htons(atoi(argv[1]));
state = bind(server_sockfd , (struct sockaddr *)&serveraddr,
sizeof(serveraddr));
if (state == -1)
{
perror("bind error : ");
exit(0);
}
state = listen(server_sockfd, 5);
if (state == -1)
{
perror("listen error : ");
exit(0);
}
while(1)
{
client_sockfd = accept(server_sockfd, (struct sockaddr *)&clientaddr,
&client_len);
if (client_sockfd == -1)
{
perror("Accept error : ");
exit(0);
}
while(1)
{
rewind(fp);
memset(buf, '0', 255);
if (read(client_sockfd, buf, 255) <= 0)
{
close(client_sockfd);
break;
}
if (strncmp(buf, "quit",4) == 0)
{
write(client_sockfd, "bye bye", 8);
close(client_sockfd);
break;
}
/*
*/
write(client_sockfd, "end", 255);
printf("send end\n");
}
}
close(client_sockfd);
}
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